Photoreal · 3D Gaussian Splatting · Live data overlay
A hospital floor,
rendered from reality.
A browser-based digital twin prototype. The space itself is a photoreal Gaussian Splat — captured from photographs, not modeled — with a simulated live layer of rooms, vitals, and alarms anchored in 3D.
Photoreal, not modeled
The scene comes from a real-world capture rendered as millions of view-dependent splats — closer to a photograph you can walk through than to CAD.
Twin overlay layer
Room anchors, equipment tags, and bed status are rendered as 3D-locked pins on top of the splat, so spatial context is preserved.
Simulated live data
Vitals, occupancy and alarms tick in real time from an in-browser simulator. Swap in a real feed (EHR, IoT) without touching the renderer.